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Thread: [Animation] Refraction not subtle enough

  1. #191
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    I think people would be happier if heroes are ported 1:1 from dota and if they decide to make changes to heroes to do them in dota1 and dota2 at the sametime in a balance change patch.

    A visual change is a funny thing to change in a balance patch but they can definitely affect balance so I wouldnt see anything wrong with that. Would be funny thing to list in the patch notes.
    Last edited by Fergdog; 07-12-2012 at 05:29 PM.

  2. #192
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    Quote Originally Posted by Fergdog View Post
    I think people would be happier if heroes are ported 1:1 from dota and if they decide to make changes to heroes to do them in dota1 and dota2 at the sametime in a balance change patch.

    A visual change is a funny thing to change in a balance patch but they can definitely affect balance so I wouldnt see anything wrong with that. Would be funny thing to list in the patch notes.
    +1

    Thanks Icefrog.

  3. #193
    Basic Member iliveoncaffiene's Avatar
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    Only displays on damage block, f**k yea.

    Also since this got moved, can we please have it closed?
    Last edited by iliveoncaffiene; 07-12-2012 at 06:03 PM.

  4. #194
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    Thank you Icefrog and suck that for the ones who said it wasnt a bug.

  5. #195
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    banzai

  6. #196
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    +1 to change the animation so it doesn't show to enemies, but the initial animation when you cast it should be visible to enemies if they are nearby, just like in Dota 1.

  7. #197
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    thnx icy, for proving u care about our concernes and really listen to our feedback.

  8. #198
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    Well IceFrog made me eat my words, I said it wouldn't change .

    Don't you love it when you are wrong about something that you wish you would be wrong about ?

    Now if only we could get the option to use the CM hero picker in all modes...

    Faith in these forums is restored.

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