Results 1 to 7 of 7

Thread: Tower pathing

  1. #1
    Basic Member
    Join Date
    Sep 2011
    Posts
    522

    Tower pathing

    Bottom tower:
    It is almost impossible to walk trough the gap over the tower, but it is possible if you hit the right spot.
    2011-09-16_00002.jpg

    Top tower:
    If you teleport, but click too far away, the trees will not get destroyed when you arrive.
    This result in getting stucked, or rightclicking for 10 seconds until you find the right spot to click, that makes your hero decide it is enough space to walk trough.
    2011-09-16_00003.jpg 2011-09-16_00004.jpg 2011-09-16_00005.jpg

    Also, when testing this, i noticed the trees in dota 2 respawns 5 minutes after they get destroyed(Not 100% sure). But in dota, trees respawns every 5 minutes. 5-10-15-20...

  2. #2
    Basic Member
    Join Date
    Sep 2011
    Posts
    63
    Top tower really makes me angry.

  3. #3
    Basic Member
    Join Date
    Sep 2011
    Location
    Denmark
    Posts
    84
    Quote Originally Posted by Ganked View Post
    Top tower really makes me angry.
    Me too, you can't go right around the top tower and somehow I keep trying to...

  4. #4
    I got stuck with chronos when i leaped between dire's throne and tower.

  5. #5
    Administrator IceFrog's Avatar
    Join Date
    Sep 2011
    Posts
    631
    The update a few hours ago should have fixed these. If that still happens, let us know please

  6. #6
    Basic Member
    Join Date
    Sep 2011
    Posts
    63
    Seems fine now.

  7. #7
    Valve Developer
    Join Date
    Sep 2011
    Posts
    12
    There was still a pathing bug between one of the towers and the Dire throne, but this has been fixed for the next patch.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •