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Thread: [Confirmed] Dopplewalk illusions spawn with wrong hp

  1. #1
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    [Confirmed] Dopplewalk illusions spawn with wrong hp

    Dopplewalk illusions gains bonus hp upon creation.

    Pick Lancer, get him damaged - more better
    Cast dopplewalk
    Check Hp of illusion with Lancer HP

    Result: Illus gained bonus hp

    Excepted result: exactly the same hp as lancer

    http://www.youtube.com/watch?v=ZQA_UdQEMHg
    Last edited by Kean01; 07-17-2012 at 07:00 AM.

  2. #2
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    This has been reported a billion times, it has to do with how str is calculated with his illusions. I think it's on the common bug list.

    "•['12.05.12] Dopplewalk illusions don't get stats (leveled stats - Video in thread to clarify)"

    It's under "bump if not fixed" so I guess it isn't fixed. But you should have searched first.
    Last edited by Fydorian; 07-17-2012 at 06:28 AM.
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    Quote Originally Posted by Fydorian View Post
    This has been reported a billion times, it has to do with how str is calculated with his illusions. I think it's on the common bug list.

    "•['12.05.12] Dopplewalk illusions don't get stats (leveled stats - Video in thread to clarify)"

    It's under "bump if not fixed" so I guess it isn't fixed. But you should have searched first.
    Seems like I wasnt clear enough

    Lancer max hp is 2000, get damaged to 900hp
    cast dopplewalk, created illusion gets more than 900hp, will provide video.

  4. #4
    Basic Member chrisfrh's Avatar
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    Thats exactly what he said... there is a thread about this already

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    Quote Originally Posted by chrisfrh View Post
    Thats exactly what he said... there is a thread about this already
    as for this thread it states dopplewalk does not get benefit from atributes bonus not that the current HP differs by a 1000points , also blash365 said he cannot reproduce now / most likely fixed/
    will link to it http://dev.dota2.com/showthread.php?t=35456
    and my apologizes if its one and the same problem

  6. #6
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    It sounds like it is a different issue though. Someone should confirm.
    Hello, I'm Fydorian! I have Trouble getting even one cs per minute, so I help find bugs instead!
    To make things easier on everyone, if reporting a bug on the Gameplay Bugs forum, please read these stickies:
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    This has been a PSA by yours truely, Fydorian.

  7. #7
    Basic Member adrianlegg's Avatar
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    Confirm, that there is a bug, and it's not the same as stickied one.

    Repro is probably just, as OP stated:
    1. Dmg lancer, who has +hp/+Str items
    2. use doppel

    Few observations:

    - lancer hit by enemy, will produce next funny_doppelwalk with funny_hp instead of real_hp
    - if he make doppelwalk before first doppel run off (ilu 20s, cd 15), You can observe new one have starting funny_hp, but instantly drops to real hp
    - he will continue to make real_hp doppelwalks, unless You deal dmg to him or kill his illusion

    Although I do not understand why illusions are spawned with it, it's this formula:

    real_life_factor = total_life / basehp (naked, w/out items +str or +hp)
    new_funny_illusion_hp = real_life_factor * current hp

    so for example lvl 7 lancer, with base 680hp with heart (1742), has real_life_factor = 2,55,
    so if we will bring him to 300/1742hp, funny illusion will have 760 hp.

    Seems it's only doppelwalk issue, couldn't spawn normal ilu with it.
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  8. #8
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    Bump - is this fixed?

  9. #9
    Basic Member Jan2011's Avatar
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    Quote Originally Posted by Wyn-Ryder View Post
    Bump - is this fixed?

    nope as you can see here:

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