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Thread: [Confirmed] Maledict damage ticks are wrongly timed

  1. #1
    Basic Member shalafi's Avatar
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    [Confirmed] Maledict damage ticks are wrongly timed

    The flat damage ticks from maledict (5/10/15/20) are wrongly timed between the % of hp lost ticks, and instead of 4->%tick->4->%tick->4->%tick
    it deals:
    3->%tick->4->%tick->4->%tick->1

    This happens at all levels of maledict, and in all of the trials I did (about 15).



    Code:
    [30:36.03] Lycanthrope receives Maledict debuff from Witch Doctor.
    [30:37.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2202->2187). <--1
    [30:38.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2190->2175). <--2
    [30:39.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2179->2164). <--3
    [30:40.03] Witch Doctor  hits Lycanthrope  with Maledict for 10 damage (2167->2157). <--% tick
    [30:40.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2157->2142). <--1
    [30:41.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2146->2131). <--2
    [30:42.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2134->2119). <--3
    [30:43.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2123->2108). <--4
    [30:44.00] Witch Doctor  hits Lycanthrope  with Maledict for 27 damage (2111->2084). <--% tick
    [30:44.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2084->2069). <--1
    [30:45.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2073->2058). <--2
    [30:46.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2061->2046). <--3
    [30:47.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (2050->2035). <--4
    [30:47.97] Witch Doctor  hits Lycanthrope  with Maledict for 48 damage (2037->1989). <--% tick
    [30:48.07] Witch Doctor  hits Lycanthrope  with Maledict for 15 damage (1989->1974). <--1

  2. #2
    Basic Member shalafi's Avatar
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    Wrong section, I meant to post it directly at gameplay bugs. Hope someone can move it.

  3. #3
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    If I am understanding this correctly, this would mean that maledict is slightly less powerful than it should be?

    Though it could also just be a bug with the damage log, too.

  4. #4
    Basic Member shalafi's Avatar
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    Quote Originally Posted by weebletns View Post
    If I am understanding this correctly, this would mean that maledict is slightly less powerful than it should be?

    Though it could also just be a bug with the damage log, too.
    It's only very slightly less powerful. It basically decreases the total damage maledict does by about 18 after resists.

    I report it mostly so valve has knowledge of yet another misprogramed DoT. There have been many faulty DoTs before, so it would be great if they find the common cause.

  5. #5
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    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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