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Thread: [Confirmed] Blinking while hooked

  1. #1

    [Confirmed] Blinking while hooked

    I'm not sure if this is intended.
    Summary:
    When pudge hooks a target(ally), and that target blinks in the moment when hook connects that target blinks as the hook is pulled back to pudge, that target will be pulled from other location to pudge.
    Repro:
    Have pudge with hook and one ally with blink dagger (don't know if it works with other blinks).
    Make pudge hook your ally, and in the momment when the hook connects that ally should blink.
    Result:
    Ally is pulled from location that he blinked to.
    Expected result:
    Not sure what is expected, cause i don't have wc3 installed, but i think ally should not be able to blink until the hook pulls him to pudge first.

    Match id: 26613180. Around min 27 at radiants bottom tower.



    E: The same happens when the hook gets canceled on any other way aswell.
    Last edited by bu3ny; 10-22-2014 at 11:35 AM.

  2. #2
    Basic Member adrianlegg's Avatar
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    Confirmed I guess:

    dota2://matchid=26613180&matchtime=1657

    (it's not toss, toss was used sec later)

    To me it seems like the same issue as:
    Moderate 54:
    ['12.07.06] Aoe Stuns can affect units after they teleported out of the aoe
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  3. #3
    What needs confirmation is expected result, not if this occurs.

  4. #4
    Basic Member adrianlegg's Avatar
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    It seems we have misunderstood each other:

    in w3, u either:
    - blink
    - ur hooked
    - u try to blink while being dragged back to pudge, but then You only waste cooldown, and ur still being dragged ->no change position for blink, only wasting cooldown



    what happened here is (probaly, it might be also same issue as tp&stun, would be same result):

    - u try to blink while being dragged back to pudge, and u change position, but then, go back to pudge

    Blinking while being dragged was possible, but I belived You refer to that position change, which is a bug.

    //edit:
    war3:


    // edit 2

    I belive this is a bug, because if situation like below would happen in dota2 (with position change) ursa would be dead.

    but perhaps this is intended, but that would be weird.
    Last edited by adrianlegg; 07-18-2012 at 05:39 AM.
    You gotta FIGHT!
    For Your RIGHT!
    To BUUUGFIX!

  5. #5
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    To understand how it works in DotA 1, look at this video: http://www.youtube.com/watch?v=o27asN-47RA

  6. #6
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    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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  7. #7
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    What about reality Rift + hook what happens? in Dota 1 I mean

  8. #8
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    Meat Hook wins.

  9. #9
    Volunteer Moderator bu3ny's Avatar
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    Quote Originally Posted by Dota2Critic View Post
    What about reality Rift + hook what happens? in Dota 1 I mean
    No need to compare it to DotA1. All this position changing effects interact differently in Dota2 than they did in DotA1.
    Please, just call me buny.

  10. #10
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    Underlord Dark Rift stopped by pudge hook

    Match ID: 2646931360
    from 34:25 - 34:30
    Underlord casted dark rift, sent twinhead dragon home (from astral prison) but got hook canceled back from fountain. his ult made him returned to fountain for 0.1sec

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