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Thread: [Confirmed] More hero moving skills which doesn't work while while Song of The Siren

  1. #1
    Basic Member adrianlegg's Avatar
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    [Confirmed] More hero moving skills which doesn't work while while Song of The Siren

    Doesn't work in dota2 yet:

    (Vids only for dota1 behaviour, in dota2 none of this works)

    - Invoker : Deafening Blast


    - Tiny : Toss

    "Nothing to Toss" now, unit put to sleep should be valid target for tossing

    - Enigma : Blackhole


    - Beastmaster: Primal Roar

    Moving to side should happen, doesn't now.

    And check in Your internals, if You got : Keeper of The Light ult->blinding light, TaurenChieftain ult, Magnataur ult - should move as well.


    // edit. also bat's flamebreak
    Last edited by adrianlegg; 07-19-2012 at 04:27 AM. Reason: added bat
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    ^nice precaution

  3. #3
    Basic Member poochop's Avatar
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    Dang haha, i was hoping to do a sleep + vacuum + w/e combo.

    Jk, they fixed the vacuum, but I don't know about the other spells
    Last edited by poochop; 07-19-2012 at 07:56 AM.

  4. #4
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    vacuum is fixed already. could somebody run tests for the other spells?
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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  5. #5
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    tested and not yet fixed for the other spells.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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    I think the intent is for none of these to work in Dota 2, regardless of whether or not they worked in Wc3 Dota.
    My evidence: nothing but vacuum worked in DotA 2, followed by a change that disallowed vacuum from working.

    Should be removed from list of known bugs I think.

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    Your evidence is dumb as... IDK. By your logic we are free from bugs at all.

  8. #8
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    Quote Originally Posted by FootysMaXeD View Post
    I think the intent is for none of these to work in Dota 2, regardless of whether or not they worked in Wc3 Dota.
    My evidence: nothing but vacuum worked in DotA 2, followed by a change that disallowed vacuum from working.

    Should be removed from list of known bugs I think.
    Dude, the Vacuum one was removed in one of the patchnotes by IF froma DotA and Dota 2. Only Vacuum. Not all hero moving spells. That means that the others should work as they do in DotA. This is probably the result of poor coding of these spells in Dota 2, and all these probably happened because they changed invulnerable unit moving generally instead of only for Vacuum.

  9. #9
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    Not sure what the intention truly is, but it was only a guess that invulnerable units should be immobile.

    Based on the change that was made to vacuum for balance reasons, it seems apparent that changing other spells that used to move heroes while invulnerable is extremely unlikely given the precedent seen by vacuum abuse in tournament games. Flamebreak, deafening blast, primal roar, toss will just have to wait until the units are targetable. Just curious, but I'm guessing force staff used to work in Wc3 Dota as well?

    Still think this doesn't belong in the confirmed bugs anymore, as vacuum change somewhat clarified the intentions.

  10. #10
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    Yeah, I guess it is intended. Invurnable units are completly immune to everything.
    Possible solution to foreigners issue
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