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Thread: Bug - Templar Assasin with Phantom Lancer (and maybe with Naga Siren)

  1. #11
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    Bug confirmed.

    http://www.youtube.com/watch?feature...&v=GuQKX2hLKV8

    It doesn't do the same damage to the hero.

    I can't believe that some people can't agree how imbalanced this bug is...
    Balanced games makes the game much more competitive, like Starcraft 2, they're always fixing and balancing the game for EVERYBODY (they balance the game for all leagues: Bronze, Gold, etc...)

    ps: thanks lunatic3k
    Last edited by H8lix; 07-22-2012 at 11:01 AM.

  2. #12
    Volunteer Moderator trena99's Avatar
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    ^ What do you mean bug confirmed? Look at the picture below, and see that when hitting Naga directly TA deals 63dmg while illusions get 63.324*6=379dmg
    We clearly see damage amplification. Also other way around. TA hits naga Illusion for 373.665 DMG The other Illusion amplifies this and gets 373.665*6=2241.993 DMG. While the real naga gets 373.665 dmg (the first instance of damage only gets spilled)
    I don't know the current interaction in dota2, or is it there that every instance of damage gets spilled? (not only the first target?)
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  3. #13
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    Quote Originally Posted by trena99 View Post
    I don't know the current interaction in dota2, or is it there that every instance of damage gets spilled? (not only the first target?)
    As far as I can tell, spill is working exactly the same in each game. The spill aoe is applied behind the initial target only. The damage that units take within the spill aoe is exactly the same as the damage that the initial target takes (with the exception of illusions which take bonus damage, as was demonstrated in the video).

  4. #14
    Basic Member Bashtime's Avatar
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    hey trena how u get this test mode?

  5. #15
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    Quote Originally Posted by Bashtime View Post
    hey trena how u get this test mode?
    http://www.playdota.com/forums/showthread.php?t=81608

  6. #16
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    On that note, since I wanted to check some stuff out, how do you get this map to run? It's over 8mb so WC3 tells me it's too big(I have the lastest WC3, 1.26a), I know they increased the max map size from 4 to 8 like a few months ago but don't think they increased it again since so I can't seem to load this.

  7. #17
    Basic Member Linken's Avatar
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    Quote Originally Posted by Pyros View Post
    On that note, since I wanted to check some stuff out, how do you get this map to run? It's over 8mb so WC3 tells me it's too big(I have the lastest WC3, 1.26a), I know they increased the max map size from 4 to 8 like a few months ago but don't think they increased it again since so I can't seem to load this.
    Single player only, pal.

  8. #18
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    Quote Originally Posted by Linken View Post
    Single player only, pal.
    Oh I see thanks, wasn't even aware you could load maps that way, only use WC3 to check dota2 reports or sometimes watch replays ^^.

  9. #19
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    What happens in Dota 1:
    We assume Naga has 0 armor and 1 Illusion in line.
    Templar Assasin does 50 damage on illusion.
    400% damage amplify or illusion --> illusion gets 200 damage. Naga herself gets only 50 damage.
    Same thing would have happened if Naga was hit and not illusion.

    What happens in Dota 2:
    You hit illusion it deals 200 damage. 200 damage is transferred to your naga as well!
    You hit naga it deals 50 damage. Illusion suffer 50 damage.

  10. #20
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    Quote Originally Posted by GermanViet View Post
    What happens in Dota 1:
    We assume Naga has 0 armor and 1 Illusion in line.
    Templar Assasin does 50 damage on illusion.
    400% damage amplify or illusion --> illusion gets 200 damage. Naga herself gets only 50 damage.
    Same thing would have happened if Naga was hit and not illusion.
    Why did you decide to just make shit up?

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