Results 1 to 10 of 10

Thread: [Confirmed] Spirit Form Illuminate

  1. #1
    Basic Member
    Join Date
    Dec 2011
    Posts
    33

    [Confirmed] Spirit Form Illuminate

    In Dota1 you could cast Illuminate with 1-4 seconds left on your Spirit Form, and the Illuminate would keep channeling. In Dota2 if you channel Illuminate right before your Spirit Form ends, the channel of the spirit is canceled when you go back to regular form. Attached is a Screenshot from Dota1 that shows Keeper in Regular form while the spirit form illuminate is still channeling.


    Quote Originally Posted by Goyo View Post
    Summary:
    Ezalor's ultimate brings him a new Illuminate that doesn't needs cast time in place, if his ultimate ends, he will got Illuminate reseted and it will be launched early.

    Repro:
    1) Level up nevermore to at least level 6.
    2a) Cast ultimate lvl1 and wait until it is near to end.
    3a) Cast Illuminate and wait until your ultimate finally ends.

    2b) Cast ultimate lvl1
    3b) Cast Illuminate
    4b) Die

    Result:
    His Illuminate wave is launched just when his ultimate ends or you die. And his Illuminate is reseted.

    Expected:
    Your aparition keeps charging until it's fully charged and autolaunched, or you press Illuminate activation button again.
    Attached Images Attached Images
    Last edited by blash365; 08-08-2012 at 04:33 PM.

  2. #2
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  3. #3
    Basic Member li.lo's Avatar
    Join Date
    Jul 2012
    Location
    Bavaria
    Posts
    1,002
    tested on v6.68c

  4. #4
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    i dont think, it'll matter in this particular case.
    but please use the latest wc3 dota version to verify bugs in the future.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  5. #5
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    added repro.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  6. #6
    Basic Member
    Join Date
    Nov 2011
    Posts
    143
    Was about to report this since I keep encountering it but found a previous thread...so bump.

  7. #7
    Basic Member Kryil-'s Avatar
    Join Date
    May 2012
    Posts
    8,065
    This is so annoying and propably happens EVERY Kotl game out there. The difference between a 500 damage Illuminate and a 200 damage illuminate can be pretty big... well, as big as 300 damage can be.
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

  8. #8
    Basic Member shideneyu's Avatar
    Join Date
    Feb 2013
    Location
    France
    Posts
    530
    I confirm this bug, I clearly remember this behavior =)

  9. #9
    Basic Member igo95862's Avatar
    Join Date
    Aug 2012
    Posts
    3,142

    Illuminate (independent) gets interrupted then Spirit Form ends.

    Duplicate of http://dev.dota2.com/showthread.php?t=48679 Please merge.

    Dota 2:

    Dota 1:

  10. #10
    Basic Member
    Join Date
    Nov 2012
    Posts
    106
    happened to me so annoying

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •