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Thread: [Confirmed] POTM ultimate MoonLight Shadow gives away real enemy hero

  1. #1
    Basic Member GiaLoTa's Avatar
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    Post [Confirmed] POTM ultimate MoonLight Shadow gives away real enemy hero

    Replay: enemy have Mirana + a random hero with Manta style (for example a hero which needs it, an Ogre Mage!)

    Repro:
    1) Mirana uses moonlight shadow
    2) Other enemy hero gets invisibility after fade time, uses manta style -> you see the real one by an icon above him

    In dota1 only initial animation was present, making manta after fade time not be revealed by Mirana ultimate

    It's easily reproduced

  2. #2
    Basic Member GiaLoTa's Avatar
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    bump

  3. #3
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    I can confirm that, buff icon should be visible only to allies, now it makes very easy to identify real hero during fade time.

    PS. Please don't bump threads after 1 hour...wait at least day, and if no one replied, "bump" it.

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    hm, i am confused.
    buff effects from moonlight shadows werent visible to enemies in wc3 dota?
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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    effects are "visible" (slow fading) in wc3, but it much more noticeable in d2
    Last edited by lunatic3k; 08-07-2012 at 06:51 AM.

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    the illusions dont have the slow fadetime in wc3 dota either.
    looks pretty much not like a bug then.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
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    it's not about illusions fading, it's about that "moon" icon. It's like KILL ME pointer. Another example - use ulti, then use manta and attack, hero will not fade again, but in dota 2 you 100% sure where real hero is. I will make video bit later...

  8. #8
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    Quote Originally Posted by lunatic3k View Post
    it's not about illusions fading, it's about that "moon" icon. It's like KILL ME pointer.
    as is the fade effect.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  9. #9
    Basic Member GiaLoTa's Avatar
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    Quote Originally Posted by blash365 View Post
    as is the fade effect.
    You did not get it.. In wc 3 if u stand in manta and just autoattack you Will NOT get a tiny portion of fade effect at ALL, making manta giving its full use in mirana ult. In dota2 it is, as said above - any situation kill me sign for no reason

  10. #10
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    So you think this is not a bug at all? Tell me that you was 100% sure about real one Mirana, and i will agree that is not a bug


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