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Thread: [Confirmed] Pudge dismember and force staff

  1. #11
    Basic Member
    Join Date
    Dec 2011
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  2. #12
    Basic Member AvatarOG's Avatar
    Join Date
    May 2012
    ahh ok I see it #209 on the first page thank you

  3. #13
    Not sure if the poster was aware but this glitch is identical when using leap as mirana. The leap begins correctly, but when pudge begins his dismember, Mirana's movement is stopped. In dota1, im fairly certain the dismember continues through the leap, but Mirana completes the leap in the direction she was headed and is not halted. This makes for an unually long looking dismember but is how it should work. Someone more inclined might want to test other similar movement skills (Slark's pounce, Mags Impale) against other channeling holds (Rhasta's Net) to identify or confirm the exact problem.

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