I had a question, not sure about the dota 1 mechanics here. If pudge dismembers someone who is in the process of using force staff is pudge supposed to stop that hero dead in its tracks? Or is force staff supposed to move you the intended 800 units even if dismembered?
Basically right now in dota 2 I know that if pudge dismembers you that you get stopped dead in your tracks. I just did a custom game where I created a pudge enemy and I was invoker with force staff. Took a bit of testing to get it just right but I managed to force staff about .01 seconds before dismember. The results were force staff went on cool down and there was negligible movement from the force staff after the pudge dismember.
If this is how it works in dota 1 then that's cool. If not then ill produce a video showing the effects.
Basically this happened to me in a game last night (game does not appear in my recent games list, along with every other game from last night) so it got me wondering if that was intended and the same mechanics as dota 1.