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Thread: [Confirmed] Meepo All Mid issues

  1. #1
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    [Confirmed] Meepo All Mid issues

    Not a major bug but still.

  2. #2
    Erm, that's how his ultimate works

  3. #3
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    You mean by if a bot has meepo and i have meepo we all die? It still a minor bug, there won't be 2 players using Meepo in a MM.

  4. #4
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    Quote Originally Posted by scricK View Post
    You mean by if a bot has meepo and i have meepo we all die? It still a minor bug, there won't be 2 players using Meepo in a MM.
    Yes that is what I meant. Or if you make multiple Meepo bots and kill one they all die.

  5. #5
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    Well you can't do this in a real game so whatever.

  6. #6
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    Quote Originally Posted by Huntersteve View Post
    Well you can't do this in a real game so whatever.
    It will be an issue if -sh or -mm are implemented.

  7. #7
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    Yeah, same hero mode is really entertaining, and this will be an issue if not fixed...

  8. #8
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    Funnily enough this bugs out in WC3 DotA too, hence why meepo is unavailable in DU and MM and SH modes. They could just do the same here to fix it.

  9. #9
    Basic Member SlyGoat's Avatar
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    Quote Originally Posted by Wyn-Ryder View Post
    Funnily enough this bugs out in WC3 DotA too, hence why meepo is unavailable in DU and MM and SH modes. They could just do the same here to fix it.
    Or they could not because it's a new game engine and having a game with 40 meepos would be awesome.

  10. #10
    Basic Member FoxCharge's Avatar
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    Quote Originally Posted by clamburger View Post
    It will be an issue if -sh or -mm are implemented.
    +1, but surely this will be addressed before -sh is implemented. Can't wait!
    ◕_◕

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