Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 62

Thread: [Confirmed] Backswing & Movement Commands

  1. #51
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    Quote Originally Posted by UnAVA View Post
    Ursa's Earthshock also uses a backswing where as in WC3 it does not.

    http://www.youtube.com/watch?v=TU-oXUdzPsg

    EDIT: nvm, this probably is a completely different bug
    Don't worry, it's the same type of bug. Anyway, its already in the list

    Quote Originally Posted by Xyth View Post
    I think Enigma has this backswing animation problem with his 3rd skill too. I could never cast 3rd and ulti sequentially but in wc3 it's so easy to cast them in instantly.
    These two are already in the Google doc. Thx

  2. #52
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    maybe you should place the link to the google doc more prominently.
    it's kinda hidden if you dont know what you are looking for.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  3. #53
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    Updated Skeleton King's Critical Strike/Mortal strike info

  4. #54
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    Stuff from this week's patch (June 12/13)

    100% Parity:
    Earthshaker's Fissure is fixed

    Partially Fixed:
    Bloodseeker's Rupture is fixed,
    Bloodrage still shouldn't have a backswing when cast on himself.

    Bristleback's Vicious Nasal Goo is fixed,
    Quill spray still doesn't have a backswing.

    Undying's Decay is fixed,
    Soul Rip and Tombstone still shouldn't have backswings.

    Ursa's Earthshock is fixed,
    Overpower still shouldn't have a backswing.

  5. #55
    Basic Member
    Join Date
    Jun 2012
    Posts
    33
    Wow, this is a great spreadsheet. Keep up the good work!

  6. #56
    Basic Member
    Join Date
    Feb 2012
    Posts
    25
    please add this
    In dota2
    Brewmaster =>Storm spirit, "Wind Walk"

  7. #57
    Basic Member
    Join Date
    Feb 2012
    Posts
    25
    Quote Originally Posted by Xyth View Post
    I think Enigma has this backswing animation problem with his 3rd skill too. I could never cast 3rd and ulti sequentially but in wc3 it's so easy to cast them in instantly.
    YES...dota2 never fix it

  8. #58
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    Updated, added Abaddon info in spreadsheet.

  9. #59
    Basic Member glodar's Avatar
    Join Date
    Feb 2013
    Location
    Serbia
    Posts
    1,275
    Quote Originally Posted by devil_y View Post
    YES...dota2 never fix it
    Ye i dont know is it me or what but something with engima is wrong.
    Even posted on playdota that cast animation need to be reduced but mby its fine for dota 1 and its wrong here.
    Thank you IceFrog, Valve and Dota 2 team for everything you doing for Dota 2 community.

  10. #60
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    Earth Spirit and Ember Spirit info added.


    I'm not 100% sure that my info for these are correct (they both have really short/no cast animations) but they feel snappy enough.

    Also, I haven't yet tested 6.79's changes, will do so when the wc3 map is released. (test client has Batrider's Flamebreak still unchanged, and I have no time)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •