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Thread: [Confirmed] Stats from multiple armlets don't stack

  1. #1

    [Confirmed] Stats from multiple armlets don't stack

    Just tested to see what would happen from stacking multiple armlets on a hero. The base stats of the armlet (9 damage, 15% attack speed, 5 armor, 5 hp regen) don't stack at all.

  2. #2
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    Confirmed, and also if you activate multiple armlets and deactivate one or more it removes the effect (no bonus is given from activating multiple armlets though) - similar to the quelling blade issue where holding multiple and dropping one would cause you to lose the bonus.

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    added to sticky.
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    Basic Member chukky-jr's Avatar
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    hmm isnt the bug itself that hero can carry more than 1 armlet?
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    i think someone already reported it ..

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    Quote Originally Posted by chukky-jr View Post
    hmm isnt the bug itself that hero can carry more than 1 armlet?
    Well yeah, but I would assume that that's an engine limitation in WC3, now that you can carry multiple it isn't a huge issue, however the base stats of the item don't stack with itself (+5 armour +9 damage etc.), not an issue with the active part of it, which doesn't stack either. Deactivating 1 armlet while having multiple activated deactivates them all while keeping the active visual on the rest.

    But either way, don't allow multiple purchases or allow the passive bonuses to stack

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