Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 23

Thread: [Confirmed] Windrunner's Windrun(ner) ability does not have a backswing

  1. #1
    Basic Member ThoAppelsin's Avatar
    Join Date
    Jan 2012
    Posts
    2,892

    [Confirmed] Windrunner's Windrun(ner) ability does not have a backswing

    Summary:
    Windrunner casts her Windrun instantly.

    Reproduction Steps:
    1. Get a Windrunner
    2. Skill up the Windrun
    3. Walk towards a direction
    4. Cast Windrun


    Result:
    Windrun is casted without delay, without any pause on Windrunners motion.

    Expected Result:
    A brief casting animation where Windrunner risks standing still for a short while in order to gain massive speed.

    Videos:




  2. #2
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  3. #3
    Basic Member
    Join Date
    Nov 2011
    Posts
    14
    False expected result. Windrunner didn't have a cast point for Windrun in DotA, either. The only difference being the fact that in Dota 2 it in no longer has cast backswing which was evidently not cancelled in the video.

  4. #4
    Basic Member
    Join Date
    Nov 2011
    Posts
    1,917
    Quote Originally Posted by akaBlinky View Post
    False expected result. Windrunner didn't have a cast point for Windrun in DotA, either. The only difference being the fact that in Dota 2 it in no longer has cast backswing which was evidently not cancelled in the video.
    came here to say that, i made a video to show it's possible to cancel backswing in d1


  5. #5
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    updated the sticky then.
    (still an annoyance issue)
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  6. #6
    Basic Member
    Join Date
    Dec 2011
    Posts
    43
    Sill should be changed to dota1 way.

    If it requires more skill it belongs to dota2

  7. #7
    Basic Member
    Join Date
    Dec 2011
    Location
    Shanghai/Hong Kong
    Posts
    2,880
    imo backswing(of any spells) is totally unnecessary apart from adding more clicks and making u feel pro?
    as i can remember crystal maiden in dota2 also doesnt have her notorious long backswing(it is 2.4 sec in dota1)
    and btw not every spell in dota1 has backswing(wtf? where is the logic? oh "pros" would say "it is balanced liked that" B-S-)
    Last edited by Eric37073; 10-18-2012 at 07:09 AM.

  8. #8
    just add this... only hon/lol gamers dont know this..

  9. #9
    Basic Member
    Join Date
    Dec 2011
    Posts
    444
    backswing is quite inconsistent atm, check my thread for other examples http://dev.dota2.com/showthread.php?t=55845

  10. #10
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    Quote Originally Posted by Eric37073 View Post
    imo backswing(of any spells) is totally unnecessary apart from adding more clicks and making u feel pro?
    as i can remember crystal maiden in dota2 also doesnt have her notorious long backswing(it is 2.4 sec in dota1)
    and btw not every spell in dota1 has backswing(wtf? where is the logic? oh "pros" would say "it is balanced liked that" B-S-)
    backswing is quite a nice thing to scale the pace of the game.
    on a newby level nobody will consistently cancel it and the games are a bit easier to oversee.
    you will play the heroes according to their role (e.g. cm will most likely not carry against pa).
    with practice players will notice that they can control their hero more efficiently and eventually move up into another skill level, where they in fact can make a difference with any hero.

    it's basically a simplified version of the game, if you dont use backswing canceling.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •