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Thread: That one tree on bot lane

  1. #11
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  2. #12
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  3. #13
    Basic Member Warrition's Avatar
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    This push to reduce the skill ceiling by making Dota 2 more like Dota 1 is ridiculous. Little difficulties and UI annoyances like this enhance gameplay by separating the good players from the noobs.

    If you want easier gameplay, go back to Dota 1.

  4. #14
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  5. #15
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    Quote Originally Posted by Warrition View Post
    This push to reduce the skill ceiling by making Dota 2 more like Dota 1 is ridiculous. Little difficulties and UI annoyances like this enhance gameplay by separating the good players from the noobs.

    If you want easier gameplay, go back to Dota 1.
    What the fuck are you talking about? How is DotA easier to play than Dota 2?

  6. #16
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    Quote Originally Posted by Warrition View Post
    This push to reduce the skill ceiling by making Dota 2 more like Dota 1 is ridiculous. Little difficulties and UI annoyances like this enhance gameplay by separating the good players from the noobs.

    If you want easier gameplay, go back to Dota 1.
    ...I seriously hope you don't actually believe Dota 1 is easier than Dota 2.

  7. #17
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  8. #18
    Basic Member KappaG3's Avatar
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    Quote Originally Posted by Warrition View Post
    This push to reduce the skill ceiling by making Dota 2 more like Dota 1 is ridiculous. Little difficulties and UI annoyances like this enhance gameplay by separating the good players from the noobs.

    If you want easier gameplay, go back to Dota 1.
    Sure, because changing a tree's model to make it more noticeable will surely change the way people play Dota 2, and even people who didn't know about that trick will instantly learn it just because they changed a tree.
    +1

  9. #19
    Basic Member Noya's Avatar
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    Well the tree is still there, but becase of the horrible hitboxes on trees is kinda hard to click...
    +1 for change.

  10. #20
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    Quote Originally Posted by Arxos View Post
    ...I seriously hope you don't actually believe Dota 1 is easier than Dota 2.
    That tree is clearly the one forbidden apple tree.

    If you touch that tree it's over. The balance of DOTA is tipped off and lost forever. Heroes become champions, you can't deny anymore, everyone has smartcast and no casting animations, you can only start with boots and tangos, and one of the two teams automatically surrenders at 20 minutes.

    Just like in DOTA 1, which we all know is completely different from DOTA 2 and developed by completely different people who had no clue on how to make a DOTA-like game. I have won so many games by exploiting the excessive, mind-numbing ease of clicking that tree in that silly, low-skill map. DOTA 2, oh yeah, DOTA 2 really challenges me instead 'cause that tree is so hard to click.

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