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Thread: Slardar weapon bone and item problem

  1. #1
    Basic Member
    Join Date
    Jul 2012
    Posts
    27

    Slardar weapon bone and item problem

    i find slardar's weapon will bound to weapon0_0 . but i can't find any bone name weapon0_0. you mean i will creat a new bone, and this bone must be root ?
    where will the bone be place? the world x0 y0 z0 ?i use 3dsmax and import fbx file. thanks.

  2. #2
    Valve Developer
    Join Date
    Sep 2011
    Posts
    107
    apologies. fixed now. weapon_1 is the correct bone

  3. #3
    Basic Member
    Join Date
    Feb 2012
    Posts
    73
    Thanks bros!

    What is the most common problem you guys face with submissions? Is it binding issues? I want to make a video tutorial explaining binding more in depth if you would think that'd be helpful.
    Last edited by Qwiggalo; 10-24-2012 at 03:52 PM.

  4. #4
    Basic Member
    Join Date
    Jul 2012
    Posts
    27
    Quote Originally Posted by JohnM View Post
    apologies. fixed now. weapon_1 is the correct bone
    there is still error on this bone.when i export a new model to the weapon slot. it will not in right place.it wil leave the hand.(i have reset xform and the pivot to zero) but the original weapon is right . i totally don't know why .小Q截图-20121025170124.png

    this is printscreen 小Q截图-20121025170911.png weapon in wrong place.

    the original is right 小Q截图-20121025171056.png

    btw.the another part of slardar is no problem.
    Last edited by 07genics; 10-25-2012 at 06:53 AM.

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