Results 1 to 4 of 4

Thread: [Confirmed] Hex shouldn't be castable on summoned units

  1. #1
    Banned
    Join Date
    Dec 2012
    Location
    no
    Posts
    21,959

    [Confirmed] Hex shouldn't be castable on summoned units

    WC3: You get an error message when you try to Hex a summoned unit
    Dota 2: Summoned unit gets hexed normally
    Last edited by Noo; 04-04-2015 at 04:05 AM.

  2. #2
    Banned
    Join Date
    Dec 2012
    Location
    no
    Posts
    21,959
    Last edited by Noo; 04-04-2015 at 04:05 AM.

  3. #3
    Basic Member
    Join Date
    Dec 2011
    Location
    Shanghai/Hong Kong
    Posts
    2,880
    excluding illusions right?

  4. #4
    Volunteer Moderator bu3ny's Avatar
    Join Date
    Oct 2011
    Location
    .-.
    Posts
    11,660
    ^Yes. Illusions get instagibbed by hex. If they wouldn't be targetable, it would be too easy to tell which one is real and which is illusion, that's why they are valid targets in WC3 and in Dota.
    Please, just call me buny.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •