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Thread: Dota 2 Server Information and Discussion

  1. #341
    Basic Member aeon44's Avatar
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    Mar 2012
    Posts
    390
    dpmlicious said there will be some delay on the optimization.
    so expect it to be fixed anytime.

  2. #342
    Basic Member
    Join Date
    Feb 2012
    Posts
    177
    This ping issues and huge spikes started around the latest week or so.
    My net_graph ping use to be around 78-83, with the command -ping around 68-71, but now lately the lowest ping I have is 93 by net_graph and it's constantly raising for 120 and sometimes even higher, but mostly it's at 120, which is basically input delay, almost the same as playing on US East which doesn't make any sense.
    I'm from Portugal and I did a ping test to Frankfurt and my connection seems fine.



    Did also a Speedtest to Lux, and it seems fine so do u think this looks like a routing problem!?



    Can some tell me how to ping valve Lux servers if that helps? this problem only started recently, I cant be 100% sure from how many days but I can tell it started within last two weeks.
    Thanks in advance.

  3. #343
    Basic Member
    Join Date
    Apr 2013
    Location
    Indonesia
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    17
    Tracing route to sgp-1.valve.net [103.28.54.1]
    over a maximum of 30 hops:

    1 <1 ms <1 ms <1 ms 192.168.1.1
    2 35 ms 34 ms 34 ms 36.72.64.1
    3 59 ms 39 ms 39 ms 180.252.2.49
    4 * 38 ms 37 ms 61.94.114.105
    5 61 ms 59 ms 59 ms 41.subnet118-98-59.astinet.telkom.net.id [118.98
    .59.41]
    6 56 ms 56 ms 56 ms 42.subnet118-98-59.astinet.telkom.net.id [118.98
    .59.42]
    7 59 ms 58 ms 58 ms 29.190.240.180.telin.sg [180.240.190.29]
    8 374 ms 376 ms 375 ms 180.240.192.26
    9 402 ms * 408 ms 195.66.225.158
    10 408 ms 412 ms 413 ms te0-1-0-7-gw1.lax3.asianetcom.net [202.147.58.14
    4]
    11 575 ms 571 ms 583 ms te0-3-0-1.wr1.sin0.asianetcom.net [61.14.158.49]

    12 584 ms 579 ms 581 ms gi1-0-0.gw5.sin1.asianetcom.net [61.14.157.110]

    13 573 ms 574 ms 570 ms HID-0001.asianetcom.net [203.192.169.214]
    14 601 ms 584 ms 581 ms unknown.hwng.net [173.245.210.218]
    15 587 ms 582 ms 583 ms 103-28-54-225.valve.net [103.28.55.225]
    16 577 ms 575 ms 581 ms sgp-1.valve.net [103.28.54.1]

    Trace complete.

  4. #344
    Basic Member
    Join Date
    Feb 2012
    Posts
    177
    Tracing route to www.google.com [173.194.41.212]
    over a maximum of 30 hops:

    1 <1 ms 1 ms <1 ms 192.168.10.1
    2 * * * Request timed out.
    3 15 ms 15 ms 15 ms bl3-73-65.dsl.telepac.pt [213.13.73.65]
    4 14 ms 14 ms 15 ms lis1-cr1-hu4-0-0.cprm.net [195.8.10.25]
    5 16 ms 16 ms 18 ms lis2-cr1-hu12-0-0.cprm.net [195.8.1.62]
    6 42 ms 12 ms 12 ms googlept.cprm.net [195.8.10.74]
    7 13 ms 12 ms 13 ms 209.85.254.68
    8 13 ms 11 ms 12 ms lis01s05-in-f20.1e100.net [173.194.41.212]

    Trace complete.

    Tracing route to 146.66.152.92 over a maximum of 30 hops

    1 1 ms 1 ms <1 ms 192.168.10.1
    2 * * * Request timed out.
    3 19 ms 14 ms 13 ms bl3-73-65.dsl.telepac.pt [213.13.73.65]
    4 13 ms 16 ms 15 ms lis2-cr1-hu-3-0-0.cprm.net [195.8.10.201]
    5 41 ms 47 ms 39 ms lon1-cr1-be1.cprm.net [195.8.0.218]
    6 39 ms 39 ms 40 ms 212.113.15.89
    7 53 ms 54 ms 53 ms vl-3601-ve-225.csw2.London1.Level3.net [4.69.166
    .145]
    8 54 ms 54 ms 55 ms ae-59-224.ebr2.London1.Level3.net [4.69.153.141]

    9 55 ms 53 ms 55 ms ae-45-45.ebr2.Amsterdam1.Level3.net [4.69.143.69
    ]
    10 53 ms 53 ms 54 ms ae-7-7.car1.Luxembourg1.Level3.net [4.69.148.225
    ]
    11 68 ms 67 ms 67 ms 212.73.249.18
    12 58 ms 59 ms 56 ms 146-66-154-227.valve.net [146.66.154.227]
    13 55 ms 55 ms 56 ms 146.66.152.92

    Here's a tracert to a private lobby EU West, ping seems lower 93 showing up in netgraph. will do it during a peak hour where it increases like hell.

    Edit: Getting "Receiving uncompressed update from server" 2k ping spikes, red text, having to disconnect game and reconnect to fix that issue till I get that message and red text again.
    Last edited by KryZtaL^; 04-28-2013 at 09:27 AM.

  5. #345
    Basic Member
    Join Date
    Dec 2011
    Posts
    79
    For me its the same Problem:

    1 <1 ms <1 ms 1 ms fritz.box [192.168.178.1]
    2 17 ms 17 ms 17 ms rdsl-mnch-de01.nw.mediaways.net [213.20.57.1]
    3 18 ms 17 ms 17 ms xmwc-mnch-de02-chan-18.nw.mediaways.net [195.71.164.54]
    4 41 ms 41 ms 42 ms 176.52.253.173
    5 41 ms 41 ms 41 ms ffm-b2-link.telia.net [213.248.89.89]
    6 40 ms 109 ms 40 ms ffm-bb2-link.telia.net [213.155.132.206]
    7 40 ms 40 ms 40 ms prs-bb2-link.telia.net [80.91.246.185]
    8 58 ms 41 ms 40 ms prs-b5-link.telia.net [213.155.131.143]
    9 271 ms 219 ms 214 ms valve-ic-157466-prs-b5.c.telia.net [213.248.88.166]
    10 146 ms 141 ms 136 ms 146-66-154-227.valve.net [146.66.154.227]

    At night EU West goes crazy and the Ping goes over 150 ms in games.

  6. #346
    Basic Member
    Join Date
    Feb 2012
    Posts
    177
    Current item schema is up-to-date with version AEBAE007.
    GetUGCDetails failed? (UGC=0000000000000000 nFileSizeInBytes=0).
    ConVarRef force_vgui_priority_input doesn't point to an existing ConVar
    Browser Message: [cycle] 1 - img slide not loaded, requeuing slideshow: http://media.steampowered.com/apps/d...t_keys_all.jpg 0 0 - http://media.steampowered.com/apps/d....all.js?v=8:28
    Date query from 2012-10-28 21:33:43 to 2013-04-28 21:33:43
    Queued pending match details request
    match_details_updated 183634198 m_pPendingMatchDetails = 065467D8 waiting on 183634198
    success
    Sending steam HTTP request to check replay file
    Sending steam HTTP request to check replay file
    Sending steam HTTP request to check replay file
    OnReplayCheckCompleted: exists = 1 statuscode = 200 context = 183634198
    StartWatchingGame request SteamID: [A:1:3378012163:3383], watching SteamID: [I:0:0]
    Received CMsgWatchGameResponse result 0.
    Received CMsgWatchGameResponse result 1.
    StartWatchingGame: Sending console command: connect 146.66.155.100:28086
    NotifyClientSignon: 1
    Connecting to public(146.66.155.100:28086) ...
    32.615: Sending UDP connect to public IP 146.66.155.100:28086
    NotifyClientSignon: 2
    Connected to 146.66.155.100:28086

    Dota 2
    Map: dota
    Players: 0 (0 bots) / 24 humans
    Build: 5283
    Server Number: 1

    Didn't find particle function 1 Modify Offset Random
    Didn't find particle function 1 Modify Offset Random
    Model heroes/lone_druid/true_form_fx.mdl over budget: 4836 tris, 2 batches
    Model heroes/lone_druid/lone_druid_fx.mdl over budget: 6790 tris, 6 batches
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
    NotifyClientSignon: 3
    Model creeps/neutral_creeps/n_creep_dragonspawn_b/n_creep_dragonspawn_b.mdl over budget: 5354 tris, 1 batches
    Model creeps/neutral_creeps/n_creep_forest_trolls/n_creep_forest_troll_high_priest.mdl over budget: 5686 tris, 1 batches
    Model creeps/neutral_creeps/n_creep_jungle_stalker/n_creep_gargoyle_jungle_stalker.mdl over budget: 6000 tris, 2 batches
    Model creeps/neutral_creeps/n_creep_ogre_lrg/n_creep_ogre_lrg.mdl over budget: 4132 tris, 2 batches
    Model creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_skeleton_melee.mdl over budget: 4486 tris, 1 batches
    Model creeps/neutral_creeps/n_creeps_forest_troll/n_creep_forest_troll_high_priest.mdl over budget: 5686 tris, 1 batches
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_head"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_head"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_arm"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_arm"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_waist"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_waist"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_neck"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_neck"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_back"!
    Error! Flag "$alphatest" is multiply defined in material "models/heroes/dark_seer/dark_seer_back"!
    NotifyClientSignon: 4
    NotifyClientSignon: 5

    VSCRIPT: Scripting is disabled.
    Receiving uncompressed update from server
    NotifyClientSignon: 6
    Low Water
    0: Reinitialized 0 predictable entities
    Redownloading all lightmaps
    Started download of cloud file 0F04F98E0D0CB236
    C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
    Model heroes/Phantom_lancer/phantom_lancer.mdl over budget: 3177 tris, 7 batches
    Model heroes/dark_seer/dark_seer.mdl over budget: 2890 tris, 6 batches
    Model heroes/magnataur/magnataur.mdl over budget: 3995 tris, 6 batches
    Model heroes/warlock/warlock.mdl over budget: 3877 tris, 8 batches
    Save Game 19 Successful
    Started download of cloud file 0F04F98E0D0D2C7E
    SetCameraView 2
    NotifyClientSignon: 0

    the log from the console just watching a tournament game with high ping.
    Last edited by KryZtaL^; 04-28-2013 at 01:44 PM.

  7. #347
    EU servers died?
    Read this if you want to know why so many games is very one sided: http://dev.dota2.com/showthread.php?...l=1#post436467

  8. #348
    Basic Member
    Join Date
    Dec 2011
    Posts
    712
    i think the whole steam died

  9. #349
    Basic Member
    Join Date
    Feb 2013
    Posts
    102
    EU West doesnt function

  10. #350
    Basic Member
    Join Date
    Dec 2011
    Posts
    712
    steam down, again

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