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Thread: Update Notes - November 28, 2012

  1. #21
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    Big let down. No new hero, really?
    Anyways...what do they mean by pseudo random? Is going to be like, e.g., each 3 hits one headshot, this kind of thing?

  2. #22
    Basic Member iliveoncaffiene's Avatar
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    PRNG biggest change in my opinion

  3. #23
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    So 1 new hero every 4-5 weeks.. gonna take years to finish the game

  4. #24

  5. #25
    Basic Member Bogdan_X's Avatar
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    Mar 2012
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    Well this is disappointing and sad for me.

    Cya you next week hope with Medusa.

    Cheers.

  6. #26
    Basic Member Cyborgmatt's Avatar
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    Quote Originally Posted by kunni View Post
    So 1 new hero every 4-5 weeks.. gonna take years to finish the game
    Welcome to game development.
    // Economy
    "NotTheStringsYoureLookingFor"

  7. #27
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  8. #28
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    nice bugfixes there... trolling over 9000

  9. #29
    Basic Member tikshow's Avatar
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    Quote Originally Posted by igorcl View Post
    Ok, all passive habilities, but "Pseudo Random chances" means?
    For example you have 20%(1/5) for bash. Before it was totally random, sometimes you have to hit the enemy unit more then 5 times to get a bash. Now there is a 100% chance to manage a bash in 5 hits.
    Last edited by tikshow; 11-28-2012 at 03:04 PM.
    System #1 Spec for Bug Reporting:_____System #2 Spec for Bug Reporting:
    ----------------------------------------_______..----------------------------------------
    CPU: Intel Core Duo T2300______________.CPU: Intel I7-3770K
    GPU: ATI Mobility X1600_________________GPU: Nvidia GTX-670
    RAM: DDR2 667 2GB__________________iiRAM: DDR3 1600 16GB
    OS: Win7 Ultimate 32bit___________________Win7 Ultimate 64bit
    Res: 720p_______________________________.Res: 1080p

    Net: 25Mbit/1,5Mbit

  10. #30
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    Quote Originally Posted by Cyborgmatt View Post
    Welcome to game development.
    What happened to those times when we got 2-3 heroes in 1 patch? q_q

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