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Thread: Sound Bugs

  1. #31
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    Quote Originally Posted by The_Last_Dragon View Post
    Summary:
    You can hear antimages, qop's and see+hear void's blinks in fog of war.

    Repro Steps:
    1.Ask somebody to blink somewhere in fog of war where you have no vision
    2.Listen and look in that fog of war area

    Result:
    You hear sound and visual effect

    Expected Result:
    You shouldn't hear or see anything
    qop blink is definitely still audible.

    i can also see several spell effects that were cast within the fog shortly before when revealing the fog (e.g. nyx vendetta, particles of spirit lance, etc).
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  2. #32
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    this was posted in another thread:
    Quote Originally Posted by mitcheroo View Post
    Have just been able to completely reproduce these bugs within a private lobby, videos are uploading now.

    So far I can tell you that these items are audible through fog
    -Mask of Madness
    -Blink Dagger (possibly known and intended)
    And these hero related things are visible and audible (have only tested a few so far):
    -Rubick Fade Bolt
    -Rubick attacks
    -Tuskarr Ice Shards
    -Skywrath attacks
    -Skywrath Concussive Shot
    -Skywrath Arcane Bolt
    -Skywrath Mystic Flare
    -Batrider Firefly
    -Ursa Overpower (sometimes works, sometimes not)

    Heroes/Items that did not produce any results
    -BKB
    -Drums
    -Euls
    -Sven
    -Vengeful Spirit

    All of these were produced with zero sight upon targets in multiple areas, will soon test more heroes out but as far as I can tell it's all of the newer heroes producing the bugs

    EDIT: http://www.youtube.com/watch?v=WKj86...ature=youtu.be
    Rough video, I may end up testing more in the future but quite busy right now
    As the video shows however this is a major bug that is reproducable by alot of heroes and items in any area, the devs may need to go over their code for each hero/item to ensure that this is no longer an issue
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  3. #33
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    Alchemist ultimate
    You can also hear alchemist charging his stun when invisible (not sure how it is in wc3)

  4. #34
    Basic Member Noya's Avatar
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    Bump

    Icepath is fully audible too

  5. #35
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    Please fix wisp's relocate sound.

    It is not audible for the enemy team. Only the minimap-indicator is visible, but the sound is not going off.

  6. #36
    Volunteer Moderator bu3ny's Avatar
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    Moved this to sounds and stickied.
    Please, just call me buny.

  7. #37
    Basic Member vladn's Avatar
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    The enemy's Alchemist's ACID Spray spell is being heard from everywhere you are on the map, if you have vision over Alchemist.

    Maybe this has something to do with the new Crystal Maiden announcer pack?
    This is how Dota2 games should look like! Game 1_Game 2_Game 3_Game 4_Game 5_Game 6

  8. #38
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    Just played a Morokai match with Warlock and the area shadow word had sound coming from each target. Pretty much an ear killer.

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