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Thread: Fps drop, why dota 2 lags, here's the reason, now valve you fix it

  1. #21
    Basic Member GuiltyCookie's Avatar
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    Quote Originally Posted by Glekisobran View Post
    Since my Diablo 3 has a pretty similar problem, it prompted me to look for ways to fix D3 and maybe it might help with Dota 2. Here is what i did and it seems to have
    improved (or rather, fixed) the issues we are all experiencing. Hope it helps you guys out! And doesn't break after 2 games, like most of the other "fixes"...

    http://eu.battle.net/d3/en/forum/topic/4848645863
    just tried it, didn't work

  2. #22
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    Quote Originally Posted by chukky-jr View Post
    i messed around with cl_updaterate, cl_cmdrate, cl_interp, giving it 100, 30, 0.2 respectively reduce the massive fps drop at my client
    Didn't make any difference for me.
    Also, there are no differences in the "in" value while this happens:

  3. #23
    Basic Member Mxx's Avatar
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    Have the same problem as you guy's. After the greeviling patch everything is fucked up. Playing with like 20-25 fps and my in: is just going through the roof. Before the patch i was able to play with everything on high settings and had like 120ps+ and now its not even running smoothly when everything is on low.

    I hope some of the valve guy's give us a repley, because it's rediculous to let us wait and fix our problems on our own. If anyone finds a solution i would be thankful to share it with us.

    Greetings, Max.

  4. #24
    Basic Member GuiltyCookie's Avatar
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    Quote Originally Posted by xhsdf View Post
    Didn't make any difference for me.
    Also, there are no differences in the "in" value while this happens:

    maybe different setting change when lagging for different users, mine is still this

  5. #25
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    Quote Originally Posted by GuiltyCookie View Post
    maybe different setting change when lagging for different users, mine is still this
    Ok, these seem to be 2 unrelated problems. I don't have any lag whatsoever. Only severe FPS drops that last ~3 minutes each.

  6. #26
    Basic Member GuiltyCookie's Avatar
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    Quote Originally Posted by xhsdf View Post
    Ok, these seem to be 2 unrelated problems. I don't have any lag whatsoever. Only severe FPS drops that last ~3 minutes each.
    my symptomps:
    games starts lagging,
    fps drops down form 60 to 24,
    disconnects (red text appears on top right corner),
    massive delay(heroes are moving everything is moving, but in 1 place for like 5 seconds)

  7. #27
    Basic Member chukky-jr's Avatar
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    weird my symptom is almost the same to xhsdf, but the "in" amount is the same as the OP's first post

    about the cl_cmdrate, cl_updaterate, cl_interp, it only gives a very small fps boost, (like 5-10 meh..), but still cant quite sure if it is from the setting or dota 2 isn't just lagged out

    anyone take notice of DOTA 2 RAM usage during lagging period?
    Testing bugs between DOTA 2 and DotA - No Test Client
    Common Gameplay Bugs list
    Intended Gameplay Fix list
    Times quoted: OVER NINE THOUSAND

    Quote Originally Posted by GothicCream View Post
    Almost of every pokemon game that have online match. 75% of player are using full legendary pokemon team with all of them being sent out from master ball. And they got pawn by Magikarp.

  8. #28
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    Quote Originally Posted by chukky-jr View Post
    anyone take notice of DOTA 2 RAM usage during lagging period?
    No, but CPU usage goes through the roof.

  9. #29
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    bump

  10. #30
    Basic Member GuiltyCookie's Avatar
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    bump... why is there not a single dev replying to this thread? no word whatsoever, no hope for a fix, so many players are having a serious issue and not one is even bothered to say anything about it.

    I've stopped playing dota literally since the time i got this bug.

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