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Thread: [Confirmed] Recall isn't cancelled with self-damage

  1. #1
    Basic Member ThoAppelsin's Avatar
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    [Confirmed] Recall isn't cancelled with self-damage

    I don't know what exactly Recall checks or should check to get cancelled. Is there a damage thereshold or does it get cancelled by any kind of damage? Is the damage type important?

    But Recall is not getting cancelled with self-damage on Dota 2. Self-damage should cancel Recall according to DotA 6.77 Test Map.


    Reproduction Steps:
    1. Grab a Keeper of the Light
    2. Create an allied Bloodseeker or Pudge
    3. Cast Spirit Form and then Recall to the Bloodseeker or Pudge
    4. Cast Rot with Pudge or Bloodrage to yourself with Bloodseeker


    Current Result:

    Recall keeps on charging, and successfully teleports at the end.


    Expected Result:

    Recall should get cancelled.


    If someone could clarify the Recall cancelling criteria, it would be great.

  2. #2
    Basic Member
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    i can confirm that

  3. #3
    I know that was the case on wc3, and i know i shouldnt call things intended. But this case seems to be one of those IMO.

    OFC as long as nobody confirms this as a fix it will remain as a bug. But recall should be canceled if you're damaged by enemies only.

  4. #4
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    Quote Originally Posted by RocketFingers View Post
    I know that was the case on wc3, and i know i shouldnt call things intended. But this case seems to be one of those IMO.

    OFC as long as nobody confirms this as a fix it will remain as a bug. But recall should be canceled if you're damaged by enemies only.
    It could be done like this in dota, for example Blink dagger not blocked by self damage.

  5. #5
    Volunteer Moderator DLRevan's Avatar
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    Added to sticky.
    Always read and follow the forum rules. If you need help from a moderator, use the report button ()
    Before posting new bugs:
    -Check the Known Bugs List and search the forum for an existing report.
    -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
    -Read the Bug Posting Guidelines on how to report a bug properly.

  6. #6
    Basic Member Bashtime's Avatar
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    Imo it's correct behavior if self caused damage doesnt interrupt Recall.
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  7. #7
    Basic Member ThoAppelsin's Avatar
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    Well, Keeper of the Light cannot self-damage anyway...
    This is about the unit that is being Recalled.

    It should be clear for the ones who read the repro.

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