Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 24

Thread: Dota 2 Heroes(Extended) and Items(Extended) Bundles + images

  1. #1
    Basic Member
    Join Date
    Dec 2012
    Posts
    7

    Dota 2 Heroes(Extended) and Items(Extended) Bundles + images

    Hi Everyone.

    Here are 2 bundles that I made for my local Dota 2 db.

    https://www.dropbox.com/s/q5lxftb85g...temsBundle.zip
    https://www.dropbox.com/s/dcrx4r3mdj...roesBundle.zip

    The both files are in JSON format with the following structure:

    For Items:

    "Id": 1,
    "ItemName": "Blink dagger",
    "Image": "/Resources/images/Items/blink_lg.png",
    "Quality": "component",
    "Cost": "2150",
    "Description": "Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.",
    "Attributes": [],
    "Manacost": "75",
    "Cooldown": "14",
    "Lore": "The fabled dagger used by the fastest assassin ever to walk the lands.",
    "Components": [],
    "Created": false,
    "ItemReferenceName": "blink"

    For Heroes:

    {
    "Id": 1,
    "HeroName": "npc_dota_hero_antimage",
    "HeroLocalizedName": "Anti-Mage",
    "ImagePath": "Heroes/80px-npc_dota_hero_antimage.png",
    "Bio": "The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.",
    "HeroAlignment": 0,
    "HeroAttackType": 1,
    "HeroRoles": [0,
    9],
    "HeroAbilities": [{
    "Name": "Mana Break",
    "Description": "Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target.\n\nMana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.",
    "ImagePath": "Abilities/antimage_mana_break_hp2.png.png",
    "ManaCost": null,
    "Cooldowns": null,
    "Attributes": [{
    "Name": "ABILITY",
    "Value": "Passive"
    },
    {
    "Name": "DAMAGE",
    "Value": "Physical"
    },
    {
    "Name": "MANA PER HIT",
    "Value": "28 / 40 / 52 / 64"
    }]
    },
    {
    "Name": "Blink",
    "Description": "Short distance teleportation that allows Anti-Mage to move in and out of combat.",
    "ImagePath": "Abilities/antimage_blink_hp2.png.png",
    "ManaCost": [60,
    60,
    60,
    60],
    "Cooldowns": [12,
    9,
    7,
    5],
    "Attributes": [{
    "Name": "ABILITY",
    "Value": "Point Target"
    },
    {
    "Name": "RANGE",
    "Value": "1000 / 1075 / 1150 / 1150"
    }]
    },
    {
    "Name": "Spell Shield",
    "Description": "Increases Anti-Mage's resistance to magic damage.",
    "ImagePath": "Abilities/antimage_spell_shield_hp2.png.png",
    "ManaCost": null,
    "Cooldowns": null,
    "Attributes": [{
    "Name": "ABILITY",
    "Value": "Passive"
    },
    {
    "Name": "RESISTANCE",
    "Value": "26% / 34% / 42% / 50%"
    }]
    },
    {
    "Name": "Mana Void",
    "Description": "For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.",
    "ImagePath": "Abilities/antimage_mana_void_hp2.png.png",
    "ManaCost": [125,
    200,
    275],
    "Cooldowns": [70],
    "Attributes": [{
    "Name": "ABILITY",
    "Value": "Unit Target"
    },
    {
    "Name": "AFFECTS",
    "Value": "Enemy Units"
    },
    {
    "Name": "DAMAGE",
    "Value": "Magical"
    },
    {
    "Name": "DAMAGE",
    "Value": "0.6 / 0.85 / 1.1"
    },
    {
    "Name": "STUN DURATION",
    "Value": "0.1 / 0.2 / 0.3"
    },
    {
    "Name": "RADIUS",
    "Value": "300"
    }]
    }],
    "HeroType": 1,
    "BaseIntelligence": 15,
    "IntelligenceGain": 1.8,
    "BaseAgility": 22,
    "AgilityGain": 2.8,
    "BaseStrength": 20,
    "StrengthGain": 1.2,
    "MinDamage": 27,
    "MaxDamage": 31,
    "MovementSpeed": 315,
    "Armor": 2.08,
    "SightRangeDay": 1800,
    "SightRangeNigth": 800,
    "AttackRange": 128,
    "MissleSpeed": 0,
    "HeroBigPortrait": "HeroPortraits/antimage_full.png.png"
    }

    Also there are full export of the images.

    Hope it will be helpful.

  2. #2
    Basic Member
    Join Date
    Dec 2011
    Posts
    70
    Anti-Mage has no 'big' portrait, also it hasn't been updated to the newest version. But thanks, that helps a lot and saves time :-)
    Last edited by xiN; 02-18-2013 at 10:01 AM.

  3. #3
    Basic Member
    Join Date
    Nov 2011
    Posts
    115
    I'll love you forever if you could create a program that outputs dumps of all that data from your local files.

  4. #4
    Basic Member
    Join Date
    Nov 2011
    Posts
    5
    Thanks for the data!

    Maybe this is me being blind and/or stupid but I think Soul Ring might be missing from your item list?

    Edit: Actually it seems no item with an ID greater than 130 appears in the data?
    Last edited by Tenali; 03-04-2013 at 05:42 AM.

  5. #5
    Basic Member
    Join Date
    Dec 2012
    Posts
    7
    Quote Originally Posted by xiN View Post
    Anti-Mage has no 'big' portrait, also it hasn't been updated to the newest version. But thanks, that helps a lot and saves time :-)
    I have been busy lately and haven`t updated the data to the newest version. I guess I will be be able to do it in the near future Thanks for the Anti-Mage feedback - the issue was resolved.

    Quote Originally Posted by 8e8 View Post
    I'll love you forever if you could create a program that outputs dumps of all that data from your local files.
    The data is kinda huge (about 400 GB in my local db) so I don`t think it is a good idea to dump it

    Quote Originally Posted by Tenali View Post
    Thanks for the data!

    Maybe this is me being blind and/or stupid but I think Soul Ring might be missing from your item list?

    Edit: Actually it seems no item with an ID greater than 130 appears in the data?
    Indeed it was missing the issue is now resolved And as I said I will reupload the data in the near future.

  6. #6
    Basic Member
    Join Date
    Nov 2011
    Posts
    115
    The data is what you posted in the OP: less than 10mb. I don't know what you're referring to that's 400gb. I'm not interested in that. I'm just saying I'd love it if there was a c# lib or something that did this for us using our local files. It would be easier to keep it up to date.

  7. #7
    Basic Member Netshroud's Avatar
    Join Date
    Dec 2011
    Posts
    166
    I wrote one a while ago but after rewriting my updater mechanism a few times I don't think I have it anymore. If there's enough demand I can put together a generic VDF to JSON utility.

    Edit: Here ya go, lemme know if you find any bugs: http://cl.ly/3n3g0i1l3j0J
    Last edited by Netshroud; 03-16-2013 at 06:31 PM.

  8. #8
    Basic Member
    Join Date
    Nov 2011
    Posts
    115
    Good looking out. I will be sure to check this out later.

  9. #9
    Basic Member
    Join Date
    May 2012
    Posts
    2
    Quote Originally Posted by nsgocev View Post
    Indeed it was missing the issue is now resolved And as I said I will reupload the data in the near future.
    Hey, any updates on this? Your databases are exceptional, and I'd really love to have the complete item set in there.

  10. #10
    Basic Member
    Join Date
    May 2013
    Posts
    37
    The items ends at Id 130... Can you upload the complete item set up to Id 240?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •