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Thread: [Confirmed] Ensnare not setting movementspeed to 0

  1. #1
    Basic Member ThoAppelsin's Avatar
    Join Date
    Jan 2012

    Ensnare sets the movement speed of the units to 0 (zero) in Warcraft III.
    Thus, when the Tusk gets Ensnared, and uses Snowball:

    1,5 * max(133, 0) = ~200

    The Snowball should be moving with 200 movement speed.

    Just making the Ensnare buff to set the movement speed of the units to 0 (zero) would fix this aspect.

    Now that this has been seperated, I think I shall mention the Greater Bash aspect aswell.
    Ensnare should prevent Greater Bash from doing any bonus damage by setting the movement speed of the Spirit Breaker to zero. The bash still may proc, force the targets back and stun them, of course.

    As I told before, just making the Ensnare buff to set the movement speed of the units affected to 0 (zero) would fix everything, and wouldn't cause any harm.
    If anything, it may fix further bugs that we are yet to become aware of.
    Last edited by ThoAppelsin; 02-15-2013 at 06:39 PM. Reason: blash365: copied from other post; ThoAppelsin: added the Edit part

  2. #2
    Basic Member
    Join Date
    Dec 2011
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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