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Thread: Revert old Aegis sound, keep new one on Skeleton King?

  1. #1
    Basic Member ned_ballad's Avatar
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    Revert old Aegis sound, keep new one on Skeleton King?

    I'm pretty sure everyone was so used to the old Aegis Sound, that changing it is actually effecting gameplay quite a bit.

    I suggest reverting it, but applying the new sound to Skeleton King's ability, so it has its own unique sound and can be differentiated from Aegis use.

  2. #2
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    Agree, +1

  3. #3
    Basic Member Vatio's Avatar
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    That or the other way around, either way it should be distinct between them, +1

  4. #4
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    The new Aegis sound we had last week has already been removed, it does appear we have a new one unused this week, it's the same tune as the original but with crisper instruments.
    Notable threads:
    Base Model Error List

  5. #5
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    +1

  6. #6
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    +1, old one is really unique.

  7. #7
    Volunteer Moderator bu3ny's Avatar
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    Quote Originally Posted by Devozade View Post
    The new Aegis sound we had last week has already been removed, it does appear we have a new one unused this week, it's the same tune as the original but with crisper instruments.

    People just can't read more than first post :/
    Please, just call me buny.

  8. #8
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    I like the new buyback/aegis sound for Skeleton King. The horns sound really royal and regal, like they're sounding off Skeleton King's return.

    That said, while I would like the buyback/normal aegis sound to be reverted to normal, I wouldn't go so far as to say "It legitimately affects gameplay for people".

  9. #9
    Awesome +1
    Ive liked a lot the idea, new sound just sounds too much like its for SK

  10. #10
    Basic Member auygurbalik's Avatar
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    +1 the idea

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