Page 3 of 3 FirstFirst 1 2 3
Results 21 to 29 of 29

Thread: [Suggestion] Enemy icon direction indicator

  1. #21
    Basic Member
    Join Date
    Sep 2011
    Posts
    92
    I ThInK U r GoInG 2 FaR w/ ThIs B/c It ObViOuSlY wIlL CrEaTe ImAgInArY ImBaLaNcE iSsUeS n MaKe ThE gAmE 2 nOoBiE

    first option looks pretty solid. The second one would blend too much with the current ally design.

    You can already tell which direction they are facing with the current icon's slight gradient, so the people saying that this shouldn't be implemented need to take a step back and realize that it already is. All this change would do is increase the consistency of the design

  2. #22
    Basic Member
    Join Date
    Jan 2012
    Posts
    1,318
    They need to fix the gradient.

  3. #23
    Basic Member
    Join Date
    Feb 2012
    Posts
    19
    +1

    Do this or remove the rotation of enemy icons altogether, it doesn't really matter to me. Right now it's just bad design.

  4. #24
    Basic Member Direclaw's Avatar
    Join Date
    May 2012
    Location
    Flying around the Misc section
    Posts
    2,946
    why not? +1

  5. #25
    Basic Member SoJa's Avatar
    Join Date
    Jan 2012
    Location
    Mess
    Posts
    344
    Yesh

  6. #26
    Basic Member
    Join Date
    Aug 2012
    Posts
    13
    when spectating dire is ok but radiant isn't. just add some kind of arrow or one thick "leg" of letter X

  7. #27
    Basic Member
    Join Date
    Jul 2012
    Posts
    67
    +1

  8. #28
    Basic Member
    Join Date
    Jan 2012
    Posts
    155
    yes, bump it

  9. #29
    Basic Member
    Join Date
    Jan 2013
    Posts
    1,547
    +1.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •