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Thread: [Confirmed] Timbersaw's Timberchain's chain bits lack a proper 100/100 flying vision

  1. #1
    Basic Member ThoAppelsin's Avatar
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    [Confirmed] Timbersaw's Timberchain's chain bits lack a proper 100/100 flying vision

    Well there is some sort of a vision, but it is really weird. On the highest level, you see some tiny circular area being revealed in the middle of your chain as it is on its limit.
    To reproduce, try launching your Timberchain between the tier 3 and tier 2 radiant bottom towers towards the area on the right hand side of the ward-hill.

    The greater vision that the head grants as it reaches to the final destination is normal... if it is 450/450 flying, and it probably is.


    Anyway, the chain should have been granting a tube-like flying vision, that grows as the chain extends, and has 100*2 width.
    Basically 100/100 flying vision for the every single chain link.
    Here is the data dump for the unit Timber Chain Link in DotA:

    [u01Q]
    auto=_
    abilList=A04R,Aloc
    level=1
    type=undead
    bountydice=5
    bountysides=3
    bountyplus=15
    stockMax=3
    stockRegen=30
    HP=125
    realHP=125
    regenHP=2
    regenType=blight
    defUp=2
    defType=medium
    spd=350
    bldtm=15
    reptm=15

    sight=100
    nsight=100

    Primary=_
    upgrades=_
    tilesets=*
    preventPlace=_
    requirePlace=_
    collision=16
    race=human
    prio=1
    threat=1
    valid=1
    death=3
    cargoSize=1

    movetp=fly
    moveHeight=30
    turnRate=0.6
    propWin=61
    orientInterp=3
    targType=ground
    pathTex=_
    points=100
    buffType=_
    canFlee=1
    file=war3mapImported\TimberChainElement_V1_02
    unitSound=Shade
    name=Custom_u01Q
    unitClass=UUnit02
    blend=1.5
    scale=2
    scaleBull=1
    maxPitch=10
    maxRoll=10
    elevRad=20
    walk=200
    run=200
    weap1=_
    weap2=_
    teamColor=-1
    armor=Ethereal
    modelScale=2
    red=100
    green=100
    blue=100
    uberSplat=_
    unitShadow=_
    buildingShadow=_
    shadowW=120
    shadowH=120
    shadowX=60
    shadowY=60
    shadowOnWater=1
    castpt=0.5
    castbsw=0.51
    launchZ=60
    impactZ=60
    weapType1=_
    targs1=_
    showUI1=1
    atkType1=normal
    weapTp1=_
    splashTargs1=_
    targCount1=1
    weapType2=_
    targs2=_
    showUI2=1
    atkType2=normal
    weapTp2=_
    splashTargs2=_
    targCount2=1
    Name="Timber Chain Link"
    Tip=""
    Ubertip=""
    Art=ReplaceableTextures\CommandButtons\BTNImpale.b lp

  2. #2
    Basic Member Konung's Avatar
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    Does this have something to do with the vision bugs you've found before?

  3. #3
    Basic Member ThoAppelsin's Avatar
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    Jan 2012
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    Nope

  4. #4
    Basic Member
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    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
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