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Thread: [Confirmed] berserker's call disables too many things

  1. #1
    Basic Member doomsheep's Avatar
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    [Confirmed] berserker's call disables too many things

    it disables items and spells it shouldnt. these should be usable during call but aren't:

    mirana's leap
    bountyhunter's, clinkz's, phantom lancer's, invoker's, nyx's, templar assassin's wind walk spells
    ursa's enrage
    juggernaut's blade fury
    mana shield toggle
    overcharge toggle
    rot toggle
    pulse nova toggle

    mask of madness
    shadow blade
    shiva's guard
    Last edited by doomsheep; 04-11-2013 at 03:27 PM.

  2. #2
    Basic Member Rice's Avatar
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    Can confirm that it's different, but can't confirm whether or not it's intended.

    DotA 1 allowed certain abilities and items with 0 casting time to be used.

    Is scream of pain/heat seeking missile/echo slam type spells disabled in d1?

  3. #3
    Basic Member doomsheep's Avatar
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    Quote Originally Posted by Rice View Post
    Can confirm that it's different, but can't confirm whether or not it's intended.

    DotA 1 allowed certain abilities and items with 0 casting time to be used.

    Is scream of pain/heat seeking missile/echo slam type spells disabled in d1?
    it doesn't even silence you. there's no need to assume everything's an intended fix until proven otherwise.

    we tested a fan of knives type ability. they're correctly unusable in both.

  4. #4
    Basic Member Kaneomanie's Avatar
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    Thought I read about this a while ago but can't find the bloody thread, but I'm pretty sure it was dependend on whether or not a spell had a casting timer.

  5. #5
    Basic Member igo95862's Avatar
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    In dota 1 if you spam stop button you will cancel attacks. http://dev.dota2.com/showthread.php?t=39982 So if you have 0 cast animation spells or items you will be able to use them in dota 1. It may sound as insignificant but it makes Winter Wyvern ultimate useless because you can stop attacking your allies.

  6. #6
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    to be honest... this might not be intended... but ya it is a bug so far

  7. #7
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    As far as I remember you can spam stop and manage not able to attack in call. In Dota 2 you cannot do it.

  8. #8
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    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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  9. #9
    Volunteer Moderator bu3ny's Avatar
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    This is actually a limitation in WC3 engine. The listed spells cannot be canceled via triggers.

    Berserker's call basically works like this

    Every 0.25 second order affected unit to attack axe
    When affected unit issues an point-/target-order or an order without target, stop that issued order and order it to attack axe.

    Since those spells can't be stopped like that, they still take effect.

    It seems like an intended fix, but we can never know.
    Please, just call me buny.

  10. #10
    Basic Member Kryil-'s Avatar
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    Quote Originally Posted by bu3ny View Post
    This is actually a limitation in WC3 engine. The listed spells cannot be canceled via triggers.

    Berserker's call basically works like this

    Every 0.25 second order affected unit to attack axe
    When affected unit issues an point-/target-order or an order without target, stop that issued order and order it to attack axe.

    Since those spells can't be stopped like that, they still take effect.

    It seems like an intended fix, but we can never know.
    I'm pretty sure, that a trigger checking on spellcast (not effect) if the unit is affected by berserkers call and stopping it, would PERFECTLY fix the issue.
    EDIT2: Woah, I should completly read it. I was sure that you could stop all skills. Should check it.
    EDIT3: Hey, I can still learn stuff about the editor. Seems like this case was to rare :x
    Last edited by Kryil-; 04-13-2013 at 04:09 PM.
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

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