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Thread: Kill Streak Sounds

  1. #1
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    Kill Streak Sounds

    Great that the UT voice is kept. I wouldn't want it any other way.

    One criticism though: when several of these streaks are triggered, they end up cutting each other off instead of overlapping.

    eg. Killing spree, double kill, dominating, triple kill, ownage.

    As each one is triggered, the previous one is cut short.

    In DotA 1, they were allowed to overlap and made it sound much more robust. Thoughts?

  2. #2
    I agree, they should stack on top of each other. DOUBLE KILLINGKILL SPREE!

  3. #3
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    This needs to be kept as in DotA(1)!

  4. #4
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    they will be changed, are just placeholder

  5. #5
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    They should really keep the UT voice its the most badass one. Hope they don't change it

  6. #6
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    Quote Originally Posted by CrisM1A1 View Post
    they will be changed, are just placeholder
    not to be a smartass but I would love to read the source of that statement

  7. #7
    Quote Originally Posted by CrisM1A1 View Post
    they will be changed, are just placeholder
    Actually they are CONFIRMED to be permanently in. Epic gave permission.

  8. #8
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    They will probably try to do this really.

    I mean, currently when Zeus' Wrath or any other AoE skill kills 3 people at the same time, the triple kill text appears earlier than the double kill text. That just screams "placeholder".

  9. #9
    Basic Member dolgee's Avatar
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    Quote Originally Posted by CaptainGG View Post
    Great that the UT voice is kept. I wouldn't want it any other way.

    One criticism though: when several of these streaks are triggered, they end up cutting each other off instead of overlapping.

    eg. Killing spree, double kill, dominating, triple kill, ownage.

    As each one is triggered, the previous one is cut short.

    In DotA 1, they were allowed to overlap and made it sound much more robust. Thoughts?

    Yeah, I don't like how the sounds are getting cut off either.

    Maybe Valve can implement the sounds with a queue or something so that each sound will play only after the previous one finishes?
    Either that or overlapping sounds good to me.

  10. #10
    Basic Member Konung's Avatar
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    Make the sound which is getting overlapped fade out while the new is played. Instead of just cutting off.

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