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Thread: [Suggestion] Retreat Ping

  1. #171
    Basic Member
    Join Date
    Jan 2013
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    223
    +1 for me! Makes sense! Valve should then also program the bots to respond to the fallback ping, cause bamn bots tend to dive far and never respond to missing calls!

  2. #172
    Basic Member DiGodKolya's Avatar
    Join Date
    Oct 2011
    Posts
    133
    like it, liked it in lol as well.
    Don't see why it couldn't be implemented especially with all the other "features" we've already gotten that help us communicate with one another

    good idea, +rep

  3. #173
    Basic Member
    Join Date
    Feb 2012
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    21
    +++++++++++++++1

  4. #174
    Basic Member
    Join Date
    May 2013
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    In a flying city in the sky
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    1,119
    Ping the player and write "Get back!" via the chatwheel isn't hard either.

    But yes, could be useful.

    +1

  5. #175
    Basic Member enkoo's Avatar
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    Jun 2014
    Location
    Pluto
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    I wonder why it's not in the game yet. I geuss Valve is too busy all year with The International.

  6. #176
    Basic Member
    Join Date
    Jul 2014
    Posts
    8
    I figured caution ping would serve the same function, but the idea of adding a dedicated retreat ping could be useful. +1. Let's just hope the ping spams don't get any more annoying than they already are.

  7. #177
    Basic Member
    Join Date
    Jan 2013
    Posts
    2
    its must be nice.

  8. #178
    I just want this:
    If pingcount >3 in 2 secounds then mute ping from player for 10 secounds

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