Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 31

Thread: [Confirmed] Ranged Bash Vs. Magic Immunity

  1. #1
    Volunteer Moderator
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    2,671

    [Confirmed] Ranged Bash Vs. Magic Immunity

    Summary:

    As title, ranged basher is bashing magic immune targets, it should not.

    Repro:

    1) Pick any ranged hero and give them a basher, spawn an enemy hero and give the enemy hero a bkb (or use naix)
    2) Attack the magic immune target

    Result:

    The target can be bashed

    Expected result:

    Ranged bash is magical and therefore can't stun through BKB/Repel/Rage etc.
    Last edited by Wyn-Ryder; 04-26-2013 at 08:29 AM.

  2. #2
    Basic Member
    Join Date
    Dec 2011
    Posts
    11,187
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  3. #3
    Basic Member
    Join Date
    Nov 2011
    Posts
    1,917
    Quote Originally Posted by Wyn-Ryder View Post
    Expected result:

    Ranged bash is magical and therefore can't stun through BKB/Repel/Rage etc.
    are you sure? It works in 6.77test map...

    http://youtu.be/XXVVL-MePvY

    edit: it also works in normal 6.77c. I have no idea where Wyn got this expected result

    Last edited by lunatic3k; 04-26-2013 at 06:36 AM.

  4. #4
    Basic Member
    Join Date
    Nov 2011
    Posts
    90
    For ranged units Bashes deal Physical bonus damage (Reduced by armor type and amount) and magical stun (Blockable by Spell Immunity)
    from http://www.playdota.com/mechanics/Orb_Effects

  5. #5
    Volunteer Moderator
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    2,671
    Well. Yeah, okay... It's probably been changed at some point. I actually have no idea. I think this calls for playdota advanced mechanics :/

  6. #6
    Basic Member
    Join Date
    Nov 2011
    Posts
    1,917
    Quote Originally Posted by Silverman View Post
    so it's outdated or what? You can see that basher goes through magic immunity in latest dota (WC3 1.26a)

  7. #7
    Basic Member Mr.Evo's Avatar
    Join Date
    Feb 2012
    Location
    Germany
    Posts
    1,681
    What the heck? Range bash used to get blocked by magic immunity for as long as I can think of.
    So does this mean Snipers Bash stuns now?

    I feel this is wrong

  8. #8
    Volunteer Moderator
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    2,671
    It does not. Ranged MKB also doesn't stun magic immunes... It's probably to do with cranium basher re-coding or something? I have no idea, and I've asked it on advanced mechanics, I'm sure someone will figure it out :P

  9. #9
    Basic Member Vatio's Avatar
    Join Date
    Feb 2013
    Posts
    119
    Can anyone try without Windrunner/using focus fire? That might be askewing the results.

  10. #10
    Volunteer Moderator
    Join Date
    Mar 2012
    Location
    Australia
    Posts
    2,671
    Okay, you might actually be on to something... I couldn't (with like 50 - 60 hits or more) get a bash on ranged against magic immunes without WR... What the actual. I will re-do my advanced mechs thread. Lol.

    Or not. Still no idea :P
    Last edited by Wyn-Ryder; 04-26-2013 at 08:48 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •