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Thread: [Fixed?] Earth Splitter's effective ranges from both ends are way too wrong

  1. #1
    Basic Member ThoAppelsin's Avatar
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    [Fixed?] Earth Splitter's effective ranges from both ends are way too wrong

    Edit the current values are pulled down by 150 units, which is still not good enough; for more info about the current state, check the post #6


    It starts off from +450 units in front of the Elder Titan and ends at +2550, searching for 300 + targetCollision on each bit
    it should be starting off from right upon the Elder Titan and ending at +2200, searching area is correct

    So basically it;
    - currently is 450 ~ 2550
    - should be 0 ~ 2200


    Raw test results are;
    - my Sven-target had to be 126 units in front of me at minimum, for me to hit him with the ult
    - my Sven-target had to be 2874 units in front of me at maximum, for me to hit him with the ult

    126 + 24 + 300 = 450
    2874 - 24 - 300 = 2200


    Test results were supposed to be;
    - 324 units at my back (-324) at minimum
    - 2524 units in my front (+2524) at maximum



    Edit credits to li.lo for the hunch
    Last edited by ThoAppelsin; 05-03-2013 at 06:58 AM.

  2. #2
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    oh dude, u never stop amaze me !!!!

  3. #3
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    still happening?
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  4. #4
    Basic Member li.lo's Avatar
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    after a quick test still appears wrong for me

  5. #5
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    added to sticky then.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  6. #6
    Basic Member ThoAppelsin's Avatar
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    It now travels from 300 units in front of the Elder Titan to 2400 units in front, searching 300 + targetCollision on everywhere along that path

    So basically it;
    - currently is 300 ~ 2400
    - should be 0 ~ 2200


    Starting position has to get pulled back by 300 units and
    distance it travels has to get increased by 100
    it has to effect a wide area behind his back, don't fear from allowing that to happen

  7. #7
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    Says this thread is in the "Fixed in Last patch". But I recorded this yesterday.


  8. #8
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    your video is just a result of this bug report.
    the initial range of the ultimate was too far. it was changed (still too far but doesnt matter in the case of your video).
    the animation was not changed yet. that is why your video shows the odd behaviour.

    so basically there are two bugs remaining:
    - spell has still too far range (post above yours explains it)
    - spell has wrong animation range (should be fixed after the range is finally fixed entirely)
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  9. #9
    Basic Member hoveringmover's Avatar
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    This bug is really annoying and has made me miss a lot of times my ultimate. :O

  10. #10
    Basic Member li.lo's Avatar
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    i checked those values again
    (the range behind ET is fine -323)
    the front range still does not seems to be right. getting 2425 should be 2524
    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

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