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Thread: [Intended?] Echo Stomp & Stuns Within 0.65s

  1. #1
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    [Intended?] Echo Stomp & Stuns Within 0.65s

    Summary:

    If the affected unit is stunned within the first 0.65 seconds then the "sleep" stun buff should be overridden with a "real" stun, leading to potential 5 second stun moments if timed well (i.e. puck ulti etc.)

    Repro:

    1) Pick Elder Titan (Tauren Chieftain) and a hero with a fast stun (Puck is good, fast cast and instant ultimate stun)
    2) Spawn an enemy hero and echo stomp them, casting dream coil within 0.65 seconds of the stomp effect being applied (such that they wouldn't wake up from any damage)

    Result:

    The hero wakes up from any further damage

    Expected result:

    The hero's "sleep" turns into a stun, making it last for the full 5 seconds.

  2. #2
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    I think that probably chalks into the intended fix category?

  3. #3
    Basic Member igo95862's Avatar
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    I think there is same bug in dota 1.

  4. #4
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    It probably does go into intended fixes... But it was so good! Anyway, it's usually good to create a thread about these things before they go onto the intended changes list.

  5. #5
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    as you might have guessed, this one will go to my list.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

  6. #6
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    if it works the same way in dota 2 as it does in dota 1 how is it a bug?

  7. #7
    Quote Originally Posted by blaity View Post
    if it works the same way in dota 2 as it does in dota 1 how is it a bug?
    It doesn't. It gives you a possibility to get a 5 second stun with a huge AoE in Dota 1, it doesn't in Dota 2.

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